Mouse pos. problem using Widget Interaction Component in immersive mode
Mouse position is 0,0 or other random invalid values if read after pressing and releasing pointer with Widget Interaction Component.
Steps to reproduce
Mouse position is reported as either X=0 Y=0 or some other random values.
Mouse position to be equivalent to the mouse pixel location on screen, as it is when not in Immersive mode.
To read the mouse position before releasing the pointer key on the WIC.
This also affects the results of the
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.
Make it a great day
answered Sep 01 '17 at 03:24 PM
Rudy Q ♦♦ STAFF
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