How to exlude Editor from shipping build
Hey everyone! I have Bluetility C++ script which uses some Editor functionality. For the shipping, I am surrounding my code with #if WITH_EDITOR
and inside build.cs I do:
And still, if Shipping configuration is selected, I do get error about editor modules being included. I am missing something else important?
asked Aug 23 '17 at 11:16 PM in Packaging & Deployment
Follow this question
Once you sign in you will be able to subscribe for any updates here