Translucent material disappears with Waveworks from Nvidia
In my game, I have splash particle effect which has translucent material. Also, I have waveworks blueprint which has also translucent material.
My splash particle effect works well in editor and play mode, however it disappear when it is in launch mode. If I delete waveworks blueprint from my level, My splash particle effect works well.
I have already tried to change "Translucency sort priority", but it couldn't solve my problem. Can you guys help me?
asked Aug 24 '17 at 11:59 AM in Rendering
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