Translucent material disappears with Waveworks from Nvidia

In my game, I have splash particle effect which has translucent material.
Also, I have waveworks blueprint which has also translucent material.

My splash particle effect works well in editor and play mode, however it disappear when it is in launch mode.
If I delete waveworks blueprint from my level, My splash particle effect works well.

I have already tried to change “Translucency sort priority”, but it couldn’t solve my problem.
Can you guys help me?