Can we use the option "Edit and Continue" in UE4?
First of all, I'm sorry if this question is not at the right place or is already answered somewhere... First time here!
So my question is already described in the title. Basically: it would be amazing to be able to use the option from Visual Studio "Edit and Continue" wich allows to change our code at running time. However it seems to be impossible, as VS wants the fonctionnality to be activated and I can't figure out where or how to do it and even if it is possible.
I know that if the simultation is running from the editor, it is possible to compile the code, and it is almost like an "edit and continue", but it would have been awesome to use the breakpoints of visual studio, edit the code, and continue the simulation!
Feel free to ask if anything is not clear.
Thank you in advance.
asked Aug 24 '17 at 12:41 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here