optimizing base pass possible?

hello! i want to convert this world to VR. but the base pass taking too much time can i optimize that? if yes how can i? please help

Hello :slight_smile: are u done with this problem?
if no - can you send a screenshoots with
stat scenerendering and stat engine enabled.
also - do u have a movable sun and other objects… cause for 1st sight i don`t see heavy shaders/ many polygons or other issues