Can't import Starter Content to pre-existing 4.17 project
I am trying to implement the Starter Content pack in my C++ UE4 project using version 4.17, but upon trying to do so, I keep getting an error message that says:
"Warning: Failed to import 'C:/Program Files/Epic Games/UE_4.17/FeaturePacks/StarterContent.upack'. Failed to create asset '/Game/StarterContent'"
When I went to create the project, I didn't check "Add Starter Content". I also tried creating a blank Blueprint project with Starter Content so I could migrate the assets, but even that didn't work.
Any help here?
asked Aug 24 '17 at 07:41 PM in Using UE4
Go to "Add new" in the content browser. Then choose "Add feature or content pack" - choose the starter content.
answered Jan 31 '18 at 01:32 PM
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