Hardware Cursor 4.16 & Higher

My problem is a complete misunderstanding of the Hardware Cursor option in Project Settings> User Interface. In this menu, you can add a Hardware Cursor, select its display type, path (?) and Hot Spot.

Actually, I would like to know how to use this functionality in general. I’m creating a cursor, but there is no change in the project itself (PIE, etc.). Thanks!

I am having this exact same problem. Do you know how it works by now?

the tooltip text is pretty confusing and it took me a while to figure this out. just enter the exact name of the texture (without the path and extension) and you should be good to go. you have to import the texture first of course.

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