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Binding to custom events in BTService - blueprint

Hey there,

I am trying to bind to a custom event in BTService in blueprint but i keep getting a compilation error. I wanted to be notified everytime the perception of an actor is updated but it seems like it is impossible to do inside of a BTService node.

Any thoughs or solutions on that?


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Product Version: UE 4.16
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asked Aug 25 '17 at 05:18 PM in Blueprint Scripting

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