AnimSequenceBase.cpp randomly causes assertion
When testing my game it crashes randomly when I use "simple move to" node. The error is:
I've tried to reimport the models and animations which didn't help. This happens on multiple characters and moving them might work multiple times and then suddenly crash.
I was able to reproduce this issue in a new project with a simple blueprint:
Branch: Binary, using launcher
Build version: 4.2.1-2101290
asked Jul 16 '14 at 07:02 AM in Bug Reports
I received the files through the private message, thank you for that. I was able to see the crash on my end and I have proceeded to write a bug report for the issue. Please let us know if anything further develops.
Thanks again and have a great day!
answered Jul 18 '14 at 06:38 PM
[Epic] Gribbs ♦♦ STAFF
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