mouse position isnt updated while dragging
hi everybody here, hope you can help me. i work on a classical point and click adventure game, with a inventory bar on the bottom of the screen. in the inventory there are small widgets displaying the ojbects the player has taken.
problem: i constantly check the mouse position for two reasons: - my cameras are slighly panning inverse to the mouse movement so my viewport is slightly moving while moving the mouse - if the mouse position is at the bottom of the screen the inventory moves up into the screen and the scene gets blurred, if the mouse position gets up again the inventory moves down again, not to be seen and the scene gets unblurred again. now i have the different inventory objects.i can drag them around with holding the left mousebutton
everytime i start draggin an object, the mouse position isnt updating anymore. after releasing the object again, the mouse position is updating again
i hope i made the problem understandable for you all and really hope someone has a solution for this. kind regards stucki
asked Aug 25 '17 at 11:36 PM in Blueprint Scripting
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