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Plugin creation - Can I copy .cpp and/or .h files from Epic's plugins?

Hi everyone. This might be noob question but please bear with me.

I'm currently creating a plugin, but it uses a plugin that Epic created "OnlineSubsystemFacebook".

So, my question is, can I copy and modify those files or module to my plugin directory to be used by my plugin? or do I have to extend that plugin? if so, how do I go about doing that?


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asked Aug 26 '17 at 02:54 AM in Legal & Licensing

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avatar image zbrtcchr Aug 28 '17 at 01:42 AM

Bump. Please help

avatar image Shadowriver Aug 28 '17 at 01:47 AM

You definitely can modify it if it's for the game, not sure if spretly as plugin. I will move this question to Legal category, somebody for Epic legal team might answer this way

avatar image zbrtcchr Aug 28 '17 at 11:47 AM

Thank you for that, Shadowriver! I hope they do answer.

avatar image zbrtcchr Aug 29 '17 at 11:13 PM

Bump again. Anyone?

avatar image zbrtcchr Aug 31 '17 at 12:14 PM

Hello? Can anyone help?

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