Too mutch light reflection...?

I have a level with a dark sky sphere, white objects(The white objects have no emissive color), there are two directional lights. I have a character that can jump on the objects, but when the camera moves to certain places, this happens:

All of the light is reflected, and the dark screen lights up, blinding the player.

This is how it is supposed to look. It only looks good when I jump far away from the white blocks

The background is supposed to be dark.

Is there anything I can do to change this? Setting in the camera defaults? Help plz!

Solved: it’s the light adjusting