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Previously placed foliage suddenly under the terrain

I have been working on a large map with lots of foliage. After working on one end of the map for an afternoon, I noticed my foliage on the opposite side had sunk under the terrain. https://www.youtube.com/watch?v=THKl0hjdSpE In this image (trees hidden) you can see that it happens past a certain line: http://imgur.com/a/b8J1P

I've been working with unreal for about a year now and the only time i've encountered this was because the terrain was being placed on another terrain, though this is not the case. I tried reapply the z-axis variation in the foliage settings by regardless of what values I selected they would not affect the terrain.

Any assistance is greatly appreciated.

Product Version: UE 4.14
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asked Aug 27 '17 at 05:31 PM in Using UE4

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NoNeutrality
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