actor dissapears upon rotating past 180 degrees
upon moving the actor 180 degrees (or setting it) with this shown blueprint it dissapears from the screen, i do not understand this at all and am asking for help.
in the program it is clearly written how i get the string number and when in game that number goes below -90 or above 90 the actor dissapears. that number is a representation of the rotational degrees.
asked Aug 27 '17 at 11:36 PM in Blueprint Scripting
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