Ai Pathfinding

Hi guys, need help for my ai movement problem u can see the debug line in the youtube link below that ai was not moved directly toward the target at the start position they turn and move side a bit like try to avoid itself or something that look awkward for me im not sure what go wrong could someone pls help me fix this

thanks guys in advance

is your character marked as ‘dynamic obstacle’ (and in essence punches holes in the navmesh)? Can you record a video (or couple of screenshots would do) with navmesh debug drawing enabled?

Cheers,

–mieszko

Wrong Comment here

Thank u very very much
just turn dynamic obstacle off then the navmesh hole was removed and my ai moves just fine now this really help me

Thank u very very much :slight_smile: