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Ai Pathfinding

Hi guys, need help for my ai movement problem u can see the debug line in the youtube link below that ai was not moved directly toward the target at the start position they turn and move side a bit like try to avoid itself or something that look awkward for me im not sure what go wrong could someone pls help me fix this

https://youtu.be/MYfNSiEtT0E thanks guys in advance

Product Version: UE 4.16
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cm-nmm.jpg (29.7 kB)
cm-rotate.jpg (47.4 kB)
cm-walk.jpg (35.9 kB)
navmesh.jpg (55.1 kB)
ps-ns.jpg (73.1 kB)
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asked Aug 28 '17 at 11:29 AM in Using UE4

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JayTanapol99
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avatar image BiasedAgent STAFF Aug 28 '17 at 06:36 PM

is your character marked as 'dynamic obstacle' (and in essence punches holes in the navmesh)? Can you record a video (or couple of screenshots would do) with navmesh debug drawing enabled?

Cheers,

--mieszko

avatar image JayTanapol99 Aug 29 '17 at 12:22 PM

Thank u very very much Mieszko_ just turn dynamic obstacle off then the navmesh hole was removed and my ai moves just fine now this really help me

Thank u very very much :) Jay

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Wrong Comment here

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answered Aug 29 '17 at 12:21 PM

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JayTanapol99
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