opacity mask does not work with subsurface profile material in 4.17.1
hi, I setup my character's body material in subsurface profile shading model and masked cloth from hand skin via a blacknwhite texture connected to opacity. it worked fine in 4.16 but Recently I upgraded my UE4 to 4.17.1-3586342+++UE4+Release-4.17 Binary version. now my mask does not work in subsurface profile mode and applies subsurface allover the body. I simplified my material and checked my mask in other shading models(translucent,...) and it worked fine so I'm sure there is no problem with my mask. that leads me to think there is a bug in subsurface profile shading model. I appreciate your attention.
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answered Oct 19 '17 at 02:15 PM
Thomas G ♦♦ STAFF
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