Unable to add Custom Event to Sequencer

Hi All,

I am trying to add a custom event via an event track in a level sequencer, much like the tutorial here:

After follow the tutorial exactly, i do not have the option to add an evet name in my event created on my event track. in my properties i only have the “Key” info displayed, unlike the “General” information displayed in the tutorial. (Image below)

Any ideas on how i can fix this?

Strange. Seems like you might be on an old version? Could you upgrade to a later version or latest (4.17)?

I too am having this problem in 4.18.2. Did you ever find a work-around? I’ve added my BP in Event Receivers for my master level sequence, but I’m unable to select any of i’s events inside of the event track.

Ah I figured it out, I had to create a reference to my master level sequence inside the level blueprint!

Thank you so much, that was the missing piece of the puzzle!

Here’s my level blueprint, make sure have Call in Editor switched On:

edit: added the call in editor note

Glad I could help! The documentation about custom events was super helpful while I was troubleshooting: https://docs.unrealengine.com/en-us/Engine/Sequencer/HowTo/TracksEvent

Indeed, as soon as i read you reference comment I went back to that tutorial and figured it out.

life saving!!!