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Weird shadows on my mesh!

Like you see on the image below there are weird shadows on my static mesh. I exported the wall from Blender. I created a Lightmap and a UV Map. If I put the mesh on the ground (Landscape, BSP, Static Mesh) there are these weird shadows... Hope anyone of you can help me!alt text

Product Version: UE 4.17
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asked Aug 28 '17 at 04:34 PM in Rendering

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Netroxy
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avatar image Jacky Aug 30 '17 at 01:09 PM

What is the lightmap resolution of the mesh? Also can you post a screenshot of the lightmap UV's please?

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Maybe its a problem with shadow acne, try to adjust the Shadow Bias value in your lightsource.

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answered Aug 31 '17 at 07:13 AM

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SebaSopp
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