Beam Emitter - Helix

Hi,
I’m currently trying to achieve a helix effect using Beam Emitters.
But I’m stuck and have no idea how to proceed, is this even posible using the beam emitters?

From what I know and investigated the beam’s curve can only be modified using tangents at the source & target or using noise, but you cannot use a custom math function to achieve curving.

If beams cannot achieve this, are there any methods you would recommend?

Thanks in advance!

Helix Example from Wikipedia:

211470-220px-helixsvg.png