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Dialogues in cutscenes and\or dynamic

(Edited the question to simplify it)

What's the correct approach to making dialogues in UE4? With concerns about simplifying localization of both text and voice audio?

What are the best workflows and tools for that available in UE4 out of the box?

I'm interested in not just subtitles, but cusomtized look of on-screen text boxes.

Product Version: UE 4.16
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asked Aug 30 '17 at 02:26 PM in Using UE4

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