VariableSet UE4Editor cash

Hi everybody,

I’m using a VariableSet in one of my Blueprints. Initially everything worked fine for a few days, but suddenly the whole UE4Editor crashes when I try to open the Blueprint.
Even older versions from the Backup are causing a crash.
Initially I’ve used 4.15, but in 4.16 or 4.17 the same crash happens.

Below you’ll find an excerpt from my logfiles which most likely points to the error:

LogOutputDevice:Error: === Handled ensure: ===
[2017.08.30-15.33.26:071][301]LogOutputDevice:Error:
[2017.08.30-15.33.26:071][301]LogOutputDevice:Error: Ensure condition failed: false [File:D:\Build++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Engine\Private\EdGraph\EdGraphNode.cpp] [Line: 214]
[2017.08.30-15.33.26:071][301]LogOutputDevice:Error: EdGraphNode::GetGraph : ‘/Game/UI/Map_2017-08-25-18-35-50.K2Node_VariableSet_16162’ does not have a UEdGraph as an Outer.

Thanks for your help! :slight_smile: