Dynamically changed Chromatic Aberration changing gamma permanently

Hello

I hit problem. I’m changing by game play chromatic aberration settings this is after some time reset to start settings - in this case this is 0. Chromatic aberration is correct, but I have much brighter view - I’m not sure gamma or other settings changes and this is permanently. Here screens:

start view, standard fps project settings:

and before change chromatic aberration and back to 0 - print string is on tick for chromatic aberration value.

little change in player position, but this is no matter, it’s just much brighter.

I not change any other volume settings nor other visual in game.

Here only settings for post process:

It’s caused due to You’re using Make PostProcessSettings (from scratch). It literally overwrites all the setting You had before.

You have to use Set members in PostProcessSettings node.

Looks good :slight_smile: I will try it later and I’ll select answer…

Thank’s - this is it