Hey guys!
I migrated my project from 4.16 to 4.17 yesterday. Luckily I only had to change one small thing - the signature for ULevelSequence::CreateLevelSequencePlayer() changed. It takes one additional argument now: ALevelSequenceActor.
So I haven’t read anything about this actor yet (also the new signature isn’t updated in the docs yet, I guess that takes a little more time) and I can’t see any significant difference between the Actor and the Player. When should I use the LevelSequenceActor ??