Build problem after trying to change Project name

Helloguys, i have a problem on my project after trying to change its name. I changed the DefaultEngine.ini file, put the new folder name (there was not an URL line to change). After it it doesn’t complete the package, even if i write the same thing name that was before in the DefaultEngine.ini document. I have also tried to copy it for a new project but then the build does not complete too. I ask help for the community because it will take me too much time to do it all again.

Here is the logout :

LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1897756258) SRandInit(1897756258).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.090985
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.16-CL-3514769
LogInit: Engine Version: 4.16.2-3514769+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
LogInit: Net CL: 3452394
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
LogInit: Compiled (64-bit): Jun 29 2017 02:03:24
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line: -EpicPortal
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: 1545_IRON_V4
LogInit: User: 1545IRONV4
LogInit: CPU Page size=4096, Cores=4
LogInit: High frequency timer resolution =2.742191 MHz
LogMemory: Memory total: Physical=64.0GB (64GB approx)
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 273.61 MB used, 273.61 MB peak
LogMemory: Process Virtual Memory: 263.08 MB used, 263.08 MB peak
LogMemory: Physical Memory: 15864.48 MB used, 49622.95 MB free, 65487.43 MB total
LogMemory: Virtual Memory: 640.49 MB used, 49622.95 MB free, 134217728.00 MB total
LogInit: Overriding language with editor language configuration option (en).
LogInit: Overriding locale with editor locale configuration option (en).
LogD3D11RHI: D3D11 adapters:
LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1060’ (Feature Level 11_0)
LogD3D11RHI: 6084/0/32743 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
LogD3D11RHI: 0/0/32743 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
LogD3D11RHI: Chosen D3D11 Adapter: 0
LogD3D11RHI: Creating new Direct3DDevice
LogD3D11RHI: GPU DeviceId: 0x1c60 (for the marketing name, search the web for “GPU Device Id”)
LogWindows: EnumDisplayDevices:
LogWindows: 0. ‘NVIDIA GeForce GTX 1060’ (P:1 D:1)
LogWindows: 1. ‘NVIDIA GeForce GTX 1060’ (P:0 D:1)
LogWindows: 2. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
LogWindows: 3. ‘NVIDIA GeForce GTX 1060’ (P:0 D:0)
LogWindows: DebugString: FoundDriverCount:4
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060
LogD3D11RHI: Driver Version: 381.78 (internal:22.21.13.8178, unified:381.78)
LogD3D11RHI: Driver Date: 4-12-2017
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (…/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Intermediate/Shaders/WorkingDirectory/19884/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/1545 IRON V4/AppData/Local/Temp/UnrealShaderWorkingDir/9191D78648B53123EFFC779F3EC763CD/’.
LogShaderCompilers:Display: Using Local Shader Compiler.
LogTemp:Display: Loaded TP AllDesktopTargetPlatform
LogTemp:Display: Loaded TP MacClientTargetPlatform
LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
LogTemp:Display: Loaded TP MacServerTargetPlatform
LogTemp:Display: Loaded TP MacTargetPlatform
LogTemp:Display: Loaded TP WindowsClientTargetPlatform
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
LogTemp:Display: Loaded TP WindowsServerTargetPlatform
LogTemp:Display: Loaded TP WindowsTargetPlatform
LogTemp:Display: Loaded TP AndroidTargetPlatform
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
LogTemp:Display: Loaded TP Android_ATCTargetPlatform
LogTemp:Display: Loaded TP Android_DXTTargetPlatform
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
LogTemp:Display: Loaded TP Android_MultiTargetPlatform
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
LogTemp:Display: Loaded TP HTML5TargetPlatform
LogTemp:Display: Loaded TP IOSTargetPlatform
LogTemp:Display: Loaded TP TVOSTargetPlatform
LogTemp:Display: Loaded TP LinuxClientTargetPlatform
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
LogTemp:Display: Loaded TP LinuxServerTargetPlatform
LogTemp:Display: Loaded TP LinuxTargetPlatform
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.07s 90MB C:/Users/1545 IRON V4/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/1545 IRON V4/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/1545 IRON V4/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMaterial: Verifying Global Shaders for PCD3D_SM5
LogSlate: Using Freetype 2.6.0
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogInit: Selected Device Profile: [Windows]
LogContentStreaming: Texture pool size is 0.00 MB
LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
LogSimplygon: Simplygon DLL not present - disabling.
LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
LogMeshUtilities: No automatic skeletal mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogNetVersion: Sanimatic , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1049811215)
LogAssetRegistry: FAssetRegistry took 0.0257 seconds to start up
LogPackageLocalizationCache: Processed 4 localized package path(s) for 1 prioritized culture(s) in 0.027595 seconds
LogUObjectArray: 34195 objects as part of root set at end of initial load.
LogUObjectAllocator: 7260648 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogMaterial: Uniform references updated for custom material expression Custom.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogEngine: Initializing Engine…
LogHMD: Failed to initialize OpenVR with code 110
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
LogAIModule: Creating AISystem for world Untitled
LogInit: XAudio2 using ‘Alto-falantes (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogDerivedDataCache: Saved boot cache 0.06s 102MB C:/Users/1545 IRON V4/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogEngineSessionManager: EngineSessionManager initialized
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Info Localization service is disabled
LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
LogCook:Display: Mobile HDR setting 1
LogFileCache: Scanning file cache for directory ‘C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/’ took 0.02s
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogLinker:Warning: Can’t find file ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’
LogLinker:Warning: Can’t find file for asset ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’ while loading …/…/…/Engine/Content/EngineSky/BP_Sky_Sphere.uasset.
LoadErrors:Error: Error /Engine/EngineSky/BP_Sky_Sphere : Can’t find file for asset. /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI
LogLinker:Warning: Can’t find file ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’
LogLinker:Warning: Can’t find file for asset ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’ while loading …/…/…/Engine/Content/EngineSky/BP_Sky_Sphere.uasset.
LoadErrors:Error: Error /Engine/EngineSky/BP_Sky_Sphere : Can’t find file for asset. /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI
LogLinker:Warning: Can’t find file ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’
LogLinker:Warning: Can’t find file for asset ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’ while loading …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI
LogLinker:Warning: Can’t find file ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’
LogLinker:Warning: Can’t find file for asset ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’ while loading …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI
LogLinker:Warning: Can’t find file ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’
LoadErrors: Info Failed to load /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI.M_LightStage_Skybox_HDRI Referenced by StaticMeshComponent_12
LogLinker:Warning: Can’t find file for asset ‘/Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI’ while loading …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap.
LoadErrors: Info Failed to load /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI.M_LightStage_Skybox_HDRI Referenced by StaticMeshComponent_12
LoadErrors:Error: Error /Game/FirstPersonBP/Maps/FirstPersonExampleMap : Can’t find file for asset. /Game/HDRI/Blueprints/Assets/M_LightStage_Skybox_HDRI
LogAIModule: Creating AISystem for world FirstPersonExampleMap
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 45.755ms to complete.
LogFileHelpers: Loading map ‘FirstPersonExampleMap’ took 0.595
LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogCollectionManager: Loaded 0 collections in 0.001551 seconds
LogFileCache: Scanning file cache for directory ‘C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/Developers/1545IRONV4/Collections/’ took 0.01s
LogFileCache: Scanning file cache for directory ‘C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/Collections/’ took 0.01s
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
LogContentBrowser: Native class hierarchy populated in 0.0080 seconds. Added 2329 classes and 491 folders.
LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0005 seconds. Added 0 classes and 0 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0006 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000231 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
LogTemp: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.Sanimatic
LogTemp: CWD: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\IOS
LogTemp: Initial Dir: C:\Program Files\Epic Games\UE_4.16
LogTemp: Env CWD: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\IOS
LogTemp: BranchPath = 1545_IRON_V4/C/Program Files/Epic Games/UE_4.16/Engine/Binaries — GameBranchPath = 1545_IRON_V4/C/Program Files/Epic Games/UE_4.16/Engine/Binaries
LogTemp: IPP ERROR: Could not find provision directory ‘C:\Users\1545 IRON V4\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/’.
LogRenderer: Reallocating scene render targets to support 1236x896 NumSamples 1 (Frame:1).
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0005 seconds. Added 1 classes and 2 folders.
LogLoad: (Engine Initialization) Total time: 20.64 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.15 seconds
LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
LogOcInput: OculusInput pre-init called
LogHMD: Starting GearVRController plugin
LogContentStreaming: Texture pool size now 1000 MB
LogAssetRegistry: Asset discovery search completed in 11.8838 seconds
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000042 seconds (updated 0 objects)
LogRenderer: Reallocating scene render targets to support 1236x912 NumSamples 1 (Frame:3).
LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogSlate: Took 0.000259 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogFileCache: Retrieving MD5 hashes for directory ‘C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/’ took 5.04s
LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’
LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’ while loading …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/SMesh/Laufen_02.umap.
LoadErrors:Error: Error /Game/FirstPersonBP/SMesh/Laufen_02 : Can’t find file for asset. /Game/FirstPersonBP/SMesh/Laufen_02_BuiltData
LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’
LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’ while loading …/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/SMesh/Laufen_02.umap.
LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’
LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’ while loading NULL.
LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’
LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’ while loading NULL.
LogLinker:Warning: Can’t find file ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’
LoadErrors: Info Failed to load /Game/FirstPersonBP/SMesh/Laufen_02_BuiltData.Laufen_02_BuiltData Referenced by PersistentLevel
LogLinker:Warning: Can’t find file for asset ‘/Game/FirstPersonBP/SMesh/Laufen_02_BuiltData’ while loading NULL.
LogAIModule: Creating AISystem for world Laufen_02
LogSlate: Took 0.000191 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Content/FirstPersonBP/SMesh/Laufen_02.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: Laufen_02.umap
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 58.164ms to complete.
LogFileHelpers: Loading map ‘Laufen_02’ took 0.152
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=“C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Sanimatic.uproject” BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Sanimatic.uproject” -cook -stage -archive -a
rchivedirectory=“C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic” -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -utf8output
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\1545 IRON V4\Documents\Unreal Projects\Sanimatic\Sanimatic.uproject
UATHelper: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\1545 IRON V4\Documents\Unreal Projects\Sanimatic\Sanimatic.uproject
UATHelper: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.16\Engine\Programs\AutomationTool\Saved\Cook-2017.09.01-07.13.18.txt
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\Win64\UE4Editor-Cmd.exe “C:\Users\1545 IRON V4\Documents\Unreal Projects\Sanimatic\Sanimatic.uproject” -run=Cook -NoLogTimes -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=“C:\Program Files\Epic Games\UE_4.16\Engine\Programs
\AutomationTool\Saved\Cook-2017.09.01-07.13.18.txt” -stdout -CrashForUAT -unattended -UTF8Output
UATHelper: Packaging (Windows (64-bit)): Cook: LogInit:Display: Running engine for game: Sanimatic
UATHelper: Packaging (Windows (64-bit)): Cook: LogInit:Display: RandInit(2012593021) SRandInit(2012593021).
LogSlate: Took 0.000260 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf’ (77K)
UATHelper: Packaging (Windows (64-bit)): Cook: LogShaderCompilers:Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)): Cook: LogDerivedDataCache:Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)): Cook: LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/1545 IRON V4/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)): Cook: LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP AllDesktopTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP MacClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP MacServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP MacTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP WindowsClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP WindowsServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP WindowsTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP AndroidTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_ATCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_DXTTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_MultiTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP HTML5TargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP IOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP TVOSTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP LinuxClientTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP LinuxServerTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTemp:Display: Loaded TP LinuxTargetPlatform
UATHelper: Packaging (Windows (64-bit)): Cook: LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooked content cleared for platform WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Sandbox cleanup took 0.740 seconds for platforms WindowsNoEditor iterative false
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Using_The_Tool_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial_Inst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/SnapGrid/SnapGridPlaneMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/SnapGrid/SnapGridPlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Drop_Item_From_ContentBrowser.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineSounds/Master → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Gizmo_Handle_Clicked → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Gizmo_Handle_Clicked.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Object_PickUp → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_PickUp.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Another_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Object_Snaps_To_Grid → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Object_Snaps_To_Grid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Down → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Down.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Scaling_Up → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Scaling_Up.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Selection_Changes → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Selection_Changes.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleIndicator → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleQuarter → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandleQuarter.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StartRotationHandleIndicator → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StartRotationHandleIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateArrowHandle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslateArrowHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/SM_Sequencer_Key → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Sequencer_Key.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/Main → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Main.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/Xray → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Xray.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorResources/S_Actor → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/SM_Radial_Pointer → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Pointer.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Roboto → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBold → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBold.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoLight → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoLight.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMeshes/Sphere → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineResources/Black → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /GearVR/Meshes/GearVRController → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Meshes/GearVRController.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Meshes/GearVRController.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /GearVR/Materials/GearVRControllerMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Materials/GearVRControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /GearVR/Textures/GearVRController_AO → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_AO.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /GearVR/Textures/GearVRController_Color → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_Color.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/VREditorAssetContainerData → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/VREditorAssetContainerData.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for VREditorAssetContainerData. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridPostProcess → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/GridPostProcess.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial_Inst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksB → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksB.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial_Inst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/T_VivePreController_EM → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/T_VivePreController_EM.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreController_MasksA → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreController_MasksA.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial_Inst → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial_Inst.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Oculus/OculusControllerMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Oculus/OculusControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/HoverMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/HoverMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/HoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentHoverMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/TranslucentHoverMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_End → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_End.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMesh_Start → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/LaserPointer/LaserPointerMesh_Start.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button_Cue → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Close → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Close.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Drop → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Drop.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Open → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Open.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Dockable_Window_Pick_Up → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Dockable_Window_Pick_Up.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Floating_UI_Open-001 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Floating_UI_Open-001.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Radial_Menu_FadeOut → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Radial_Menu_FadeOut.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Teleport_Mode_Entered → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Teleport_Mode_Entered.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Teleport/TeleportDirectionMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Teleport/TeleportDirectionMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Close → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Close.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/SM_Dialog_Move → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/SM_Dialog_Move.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/UE4_Logo → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/UE4_Logo.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/SM_Radial_Disk → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_Radial_Disk.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/DiscMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/DiscMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/KeyDiskMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/KeyDiskMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/UI/ArrowMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/ArrowMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/PlaneMesh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/UI/Click_on_Button → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/UI/Click_on_Button.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /GearVR/Textures/GearVRController_Normal → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/GearVR/Content/Textures/GearVRController_Normal.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerDiffuse → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerDiffuse.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Devices/Vive/VivePreControllerSpec → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Devices/Vive/VivePreControllerSpec.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Sounds/VR_teleport.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Foliage/TutorialAssets/Foliage → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/TutorialAssets/Foliage.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Mobile/SettingUpAndroidTutorial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Mobile/SettingUpAndroidTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for SettingUpAndroidTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Mobile/TutorialAssets/android_Icon → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Mobile/TutorialAssets/android_Icon.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Mobile/TutorialAssets/android_Icon.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/DummySpriteTexture → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Paper2D/DummySprite → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/BasicShapes/Cube → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/BasicShapes/Sphere → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/BasicShapes/Cylinder → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/BasicShapes/Cone → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/BasicShapes/Plane → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Plane.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Landscape/TutorialAssets/Landscape → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/TutorialAssets/Landscape.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Forcing save package …/…/…/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset because was already requeued once
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBloomKernel → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBloomKernel.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_ShowSkeletalMeshes_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/NewBlendSpace1D.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Idle.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Skeleton.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/Tutorial_Walk_Fwd.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_PhysicsAsset.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved.
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EngineMeshes/Cube → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cube.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid → C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogSavePackage:Display: Finished SavePackage C:/Users/1545 IRON V4/Documents/Unreal Projects/Sanimatic/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset
UATHelper: Packaging (Windows (64-bit)): Cook: LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_C (post truncated)

Here is the Output log when i try to package the main project.