hello everyone I’m trying to make my own project with ue4.
but there seems to be a little problem and i can’t figure it out for a long time
I downloaded this mesh from mixamo and imported it into maya just to give it physic clothing effects
the tutorial [ApexCloth in Maya/Maya LT and Stingray 1.3][2]
after finishing the physx settings (create physx clothing, create kinematic rigid body…etc)
i tried to export it, which the tutorial did, but it seems it didnt work out
after that a realized the mesh i downloaded from mixamo, the body parts weren’t separated , but combined together as one
on the other hand, I watched other apex tutorials for example: making a flag with apex clothing effects
the flag imported into ue4, was separated into the cylinder and the flag itself
so , the next thing i did was grouping everything without the mesh’s cape together in maya
and assigned the cape a temporary material , which seems a correct dicision(so the cape in the picture is white)
this means i correctly seperated the cape from other parts
at last, which is now, i still dont know why i can’t import the apex file…
i just cant overcome this irritating problem
and i dont even have a clue
please give me some advice or a solution
it will be helpful and i’ll appreciate it.