Hi, when I use this: TArray FSubLevelStatus SubLevelState = GetSubLevelsStatus(GetWorld());
it fails to compile and gives me this: TWLGameInstance.cpp.obj : error LNK2019: unresolved external symbol “class TArray struct FSubLevelStatus,class FDefaultAllocator __cdecl GetSubLevelsStatus(class UWorld *)” (?GetSubLevelsStatus@@anonymous_user_69e89468?AV?$TArray@UFSubLevelStatus@@VFDefaultAllocator@@@@PEAVUWorld@@@Z) referenced in function “public: void __cdecl UTWLGameInstance::Loading(void)” (?Loading@UTWLGameInstance@@QEAAXXZ)
Is that a bug or am I just stupid?
PS. Had to remove “<” and “>” because code in them went missing in here.