Dynamic shadows for characters, baked for everything else
So I have a scene with a stationary light, and alot of stuff thats static. Additionally I have some moving characters and some swinging cloth that i would like to cast dynamic shadows. I have tried pulling the Dynamic Shadow Distance Stationary Light-slider, and that makes the characters cast shadows, but that also switches from static to dynamic shadows for the static geometry that happens to be in that range, which I don't want. Help pls?
asked Sep 02 '17 at 05:46 PM in Rendering
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