on current build (4.3.0 release) the blackboard editor (within Behavior tree editor) crashes the editor when selecting an existing key or adding a new one.
Error report:
Assertion failed: IsValid() [File:C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658]
Stack:
FWindowsPlatformStackWalk::StackWalkAndDump() 0xe1ddc876 + 0 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:177] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]
FDebug::AssertFailed() 0xe1c7a7b5 + 0 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\private\misc\outputdevice.cpp:203] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]
FBehaviorTreeEditor::HandleBlackboardEntrySelected() 0xc78b32c4 + 35 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\editor\behaviortreeeditor\private\behaviortreeeditor.cpp:335] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll]
TBaseSPMethodDelegateInstance_TwoParams::Execute() 0xc788ee65 + 19 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll]
TBaseSPMethodDelegateInstance_TwoParams::ExecuteIfSafe() 0xc78911ba + 16 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:171] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll]
SBehaviorTreeBlackboardView::HandleActionSelected() 0xc78b3254 + 132 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\editor\behaviortreeeditor\private\sbehaviortreeblackboardview.cpp:389] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll]
TBaseSPMethodDelegateInstance_OneParam_Const,FDefaultAllocator> const & __ptr64,0>::Execute() 0xc788c788 + 15 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-BehaviorTreeEditor.dll]
SGraphActionMenu::HandleSelection() 0xda898429 + 0 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\editor\grapheditor\private\sgraphactionmenu.cpp:1151] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll]
SGraphActionMenu::OnItemSelected() 0xda8ad5c3 + 5 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\editor\grapheditor\private\sgraphactionmenu.cpp:976] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll]
TBaseSPMethodDelegateInstance_TwoParams,enum ESelectInfo::Type,0>::Execute() 0xda8842a1 + 44 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:161] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll]
TBaseSPMethodDelegateInstance_TwoParams,enum ESelectInfo::Type,0>::ExecuteIfSafe() 0xda885616 + 41 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:171] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll]
TBaseDelegate_TwoParams,enum ESelectInfo::Type>::ExecuteIfBound() 0xda884bd1 + 41 bytes [File=c:\users\diego\desktop\unrealengine-4.3\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1072] [in C:\Users\diego\Desktop\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-GraphEditor.dll]
SListView >::Private_SignalSelectionCh