Is there a Method of Firing a Directional Impulse? Instead of a radius

Hey everyone,

I’m trying to figure out a proper method of using an impulse to push an object forward on a specific axis, as the radius of an impulse is too imprecise. I’m trying to achieve the equivalent of a “force push”, where boxes are pushed similarly to a “radial force” except in one direction.

Is there a way to do this? Or is the radial impulse the only type of physics manipulation node?

Thanks for any help in advance!

I figured it out as the terminology is slightly different, To apply a “Directional Force” to an Object, You must use a Set All Physics Linear Velocity Node and enter values along X,Y,Z Vectors. Applying this node after Getting, Tracing or Detecting overlapping objects / components etc…

1 Like