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Я хочу использовать не blueprint, а C++. Нажимаю create project и выходит такая ошибка:

The project could not be compiled. Would you like to open it in Visual Studio?

Running A:/Epic Games/UE_4.17/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project="A:/Unreal Projects/MyProject/MyProject.uproject" -editorrecompile -progress -NoHotReloadFromIDE Performing full C++ include scan (building a new target) Creating makefile for MyProject (no existing makefile) @progress push 5% Parsing headers for MyProjectEditor Running UnrealHeaderTool "A:\Unreal Projects\MyProject\MyProject.uproject" "A:\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for MyProjectEditor in 8,4676661 seconds @progress pop Performing 15 actions (2 in parallel) [2/15] Resource ModuleVersionResource.rc.inl SharedPCH.Engine.cpp [3/15] Resource PCLaunch.rc MyProject.cpp MyProjectCharacter.cpp MyProjectGameMode.cpp MyProjectHUD.cpp MyProjectProjectile.cpp MyProject.init.gen.cpp MyProjectCharacter.gen.cpp MyProjectGameMode.gen.cpp MyProjectHUD.gen.cpp MyProjectProjectile.gen.cpp [14/15] Link UE4Editor-MyProject.dll [15/15] Link UE4Editor-MyProject.lib LINK : fatal error LNK1181: ?? "ws2_32.lib" ???A:\Unreal Projects\MyProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject.lib ? ?A:\Unreal Projects\MyProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject.exp ERROR: UBT ERROR: Failed to produce item: A:\Unreal Projects\MyProject\Binaries\Win64\UE4Editor-MyProject.dll Total build time: 55,46 seconds (Local executor: 0,00 seconds)

Product Version: UE 4.17
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asked Sep 04 '17 at 01:16 PM in Using UE4

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Andrew_Dom
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