Я хочу использовать не blueprint, а C++. Нажимаю create project и выходит такая ошибка:

The project could not be compiled. Would you like to open it in Visual Studio?

Running A:/Epic Games/UE_4.17/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“A:/Unreal Projects/MyProject/MyProject.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “A:\Unreal Projects\MyProject\MyProject.uproject” “A:\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 8,4676661 seconds
@progress pop
Performing 15 actions (2 in parallel)
[2/15] Resource ModuleVersionResource.rc.inl
SharedPCH.Engine.cpp
[3/15] Resource PCLaunch.rc
MyProject.cpp
MyProjectCharacter.cpp
MyProjectGameMode.cpp
MyProjectHUD.cpp
MyProjectProjectile.cpp
MyProject.init.gen.cpp
MyProjectCharacter.gen.cpp
MyProjectGameMode.gen.cpp
MyProjectHUD.gen.cpp
MyProjectProjectile.gen.cpp
[14/15] Link UE4Editor-MyProject.dll
[15/15] Link UE4Editor-MyProject.lib
LINK : fatal error LNK1181: ?? “ws2_32.lib”
???A:\Unreal Projects\MyProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject.lib ? ?A:\Unreal Projects\MyProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-MyProject.exp
ERROR: UBT ERROR: Failed to produce item: A:\Unreal Projects\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
Total build time: 55,46 seconds (Local executor: 0,00 seconds)