Exporting mannequin from UE to Blender

Sorry if this is a noob question but I am trying to export the mannequin+ animationFrom UE4 into blender so that I can edit the animation, however I have an issue. I export the animation with the current skeletal mesh and import it into blender and the result is in the picture below. I have tried changing import settings in blender but I am having no luck what so ever.
I am using blender 2.78 and UE 4.16.

Same problem, have you found a solution?