Is there a way to run a dedicated server with Steam without packaging?
Hey guys, I have to get our dedicated server setup with Steam and everything and the only way that I can get it to work with Steam is to package the dedicated server and then insert the steam_appid.txt into the win64 folder. Is there a way to run the dedicated server from the editor using a command like this and still be able to connect to Steam API?
Id kinda rather not have to take a long time to package every time I need to make a change and test and make sure steam integration works on a dedicated server.
asked Sep 05 '17 at 02:25 AM in Packaging & Deployment
In DefaultEngine.ini in config directory of your pject paste this and set the id:
Looking on the code this will write steam_appid.txt in right place. Note that editor running on same base code as packaged game, so behavior should be the same, just if you use UE4Editor.exe your project and enigne directory is game directory.
answered Sep 05 '17 at 04:43 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here