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AIPerception Add Problem

I Use UE4.16.2. I face to a crazy problem with adding AIPerception component by c++. When I try to add this component with c++ it doesn't show detection by affiliation but I do this by blueprint so it works perfectly and shows all of them.

c++ alt text

blueprint alt text

My C++ code :


 UPROPERTY(EditAnywhere, Category = Components)
     UAIPerceptionComponent* AIPerceptionComp;


 AIPerceptionComp = ObjectInit.CreateDefaultSubobject<UAIPerceptionComponent>(this, "AIPerceptionComp");

What should I do to fix this?

Product Version: UE 4.16
c.jpg (108.9 kB)
blueprint.jpg (131.9 kB)
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asked Sep 05 '17 at 11:22 AM in C++ Programming

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