VR asymmetrical game issues
I am trying to build a VR asymmetrical game where 2 players(2 pawns) are playing on the same machine (local multiplayer) using Blueprints only. One player is using the VR headset to control his/her pawn(VRPawn) and the other is using keyboard/gamepad to control his/her pawn(3rd person character). Now, there are multiple issues I am running into.
The 2nd one is the major concern for me. I could not find any tutorials for making asymmetrical game in VR in UE4 online. Any help would be great!
asked Sep 05 '17 at 03:04 PM in Blueprint Scripting
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