x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to pilot a camera inside a blueprint?

Hello, i created a Blueprint with inside 12 child actor, each one is a camera actor. I did it so i can see the correct child name in the outliner, with only 1 i wasn't able to change the name in the outliner. BP parent is camera actor and so all children. I moved the BP in the level and in the perspective view selected 1 of the Cameras to pilot. It Works until i move the BP, so in class setting i removed "Call constraction script on move" and it works while i move but when i stop move it lose referece and stop pilot.

I did a test, created a camera from modes e added a child actor component (1 that i created) and it works perfectly, later converted it in BP and the issue appeared again. Sorry for my english. How can i solve this issue? Thanks

Product Version: UE 4.14
Tags:
more ▼

asked Sep 05 '17 at 04:05 PM in Using UE4

avatar image

R1ddik
1 1

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question