Snapping in game rotation
I am building a player, that is able to propel with the help of two rotatable thrusters. Now I realized, that once you've rotated the thrusters, its kinda hard to get them straight again. Is there a way to snap rotations like in the editor? And maybe even doing it smooth? (meaning no snapping) It would help a lot.
asked Sep 05 '17 at 06:57 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here