ARKit doesn't work with portrait device orientation
Landscape orientation is good but Portrait doesn't work. Looks like camera picture is ok, but placing objects and planes estimates are still in landscape mode. No problems with it in XCode or Unity.
Thank you :)
I don't know if it's because of the 4.18.3 hotfix, or not - but if you remove all video feed backgrounds cube that you've created (based on Epic/Apple's documentation for implementing ARKit, this is what you were supposed to do) - it actually works for portrait and landscape. So actually - you don't need anything but a player with a camera that does hit tests. No need for fixes for color and stuff, too. Tested on iPhone 8 with iOS 11.2.2 and UE4.18.3
answered Jan 18 '18 at 04:14 PM
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