Randomize the color of an object at spawn.
As the title implies, I'm trying to randomize the colors of a certain group of objects every time they spawn, alongside dividing them into groups according to the color they got.
asked Sep 05 '17 at 08:08 PM in C++ Programming
1) create a material with some node in it being an RGB color
some names above may differ, because i don't have the engine opened right now. you should figure the alternative names in this case, not that hard.
answered Sep 05 '17 at 10:37 PM
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