Strange physics bug after level load
As also mentioned here and here (although not as a bug which is why i'm making a new question) there appears to be a bug with physics after a level is loaded with the "Open Level" node. An example of this provided by ikifenix can be seen here or by zombisponge here (I can also update this post with one of my own if required).
Follow this question
Once you sign in you will be able to subscribe for any updates here