Which Online Subsystems Does Unreal Trust and Recommend?
I am new to the concept of an online subsystem. I was reading through some of the terms of the Steam Agreement and I am hesitant to go forward with registering an account. On the other hand, I read somewhere that Dota 2 and League of Legends use Steam. Therefore am assuming that Steam and their agreements can be trusted. However, it might be the case that Dota 2 and League of Legends have a different agreement than the one that I looking into, specifically the developer account with Steam.
I want to use an existing Online Subsystem like the Steam Online Subsystem, but I am definitely not a lawyer and I am worried about how the agreements are going to affect my possible product. Since I do not have a law background, I was hoping you guys might be able to provide some guidance on this topic.
asked Sep 06 '17 at 06:31 AM in Legal & Licensing
Follow this question
Once you sign in you will be able to subscribe for any updates here