Childactor don`t tick

childactor don`t tick when it running without dedicated server

make sure your actor has a network relevant owner set

did you try calling
PrimaryActorTick.bCanEverTick = true;
in the constructor?

thanks,but it still doesn’t work…I just want it tick without network.

It’s a bug. There is something wrong with blueprint editor. some can and some can`t.

Solved,
It’s seems that ,the blueprint editor can’t realtime update/link when I modified a childactor to use it’s tick event