Level Sequence not rendering

I’ve been working a cinematic/level sequence and when i was finishing up and tried to render, In the rendering captures, it was stuck on the front camera position in the front of my project and the cinematic was not playing. Any solutions?

No, i have not tried that yet. Let me see if that’s mostly likely the problem.

Is it possible you don’t have a camera cut track set up? This has come up frequently and might need some redesign so it’s obvious what’s missing.

https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/TracksCameraCut/

amazing how these dont get resolved