x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Media Textures & Materials won't generate dynamically in BP

Hey fellow devs!

My goal is to construct a full videoplayer when firing an event.

I am constructing a File Media Source, fill it with a path, construct a Media Player and a Media Texture. Then I take a material with a texture parameter named "media", create a dynamic material instance of it, set the constructed Media Texture as new Texture parameter and assign the Material to a static mesh. Last but not least I assign the Media Texture to the Media Player and open a File that should be played.

The result is a gray material on my static mesh and a "LogUObjectGlobals:Warning: Failed to find object 'Class None." in my Output Log.

Also when I try to convert the Texture Input of a Media Texture to a Texture Parameter I get the Error "Param2D> requires Texture2D". Meaning that a Media Texture isn't technically a Texture 2D and due to that won't work as a parameter?

Maybe there is something very simple I just missed?

Kind Regards

Schnittbrot alt text alt text

Product Version: UE 4.16
Tags:
untitled-2.png (157.2 kB)
capture.png (203.3 kB)
more ▼

asked Sep 07 '17 at 08:31 AM in Rendering

avatar image

Schnittbrot
219 2 5 7

avatar image vandijckv Mar 30 '19 at 02:51 PM

Hi Schnittbrot, I am a solution for a very similar problem. did you had any luck figuring it out and sharing it with me and the community?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hey Schnittbrot and anyone else having this problem, If you left click on the drop down in ("Your Material">Material Expression Texture Base>Sampler Type) you should see "External". Just select that and you should be good. Just on here looking for answers to my own issues thought I would help out....

more ▼

answered Jun 21 '18 at 08:31 PM

avatar image

DivineDevStudios
1 1 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question