Any way to visualize foliage clusters?
Hi all! I'm doing some optimization of our project and we have vast swaths of objects created with the foliage tool. I wanted to make sure that our clustering is sane so that decent amounts of objects will actually be occlusion culled.
I was wondering if there was any way to visualize how the foliage tool has decided to cluster the objects for draw calls. This way I can manually tune my cluster radius if things aren't going well.
asked Jul 17 '14 at 03:30 AM in Using UE4
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