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Why texture's resolution are become low when it packaged ?

I have a problem that textures are become low resolution when it packaged to exe. I'm using 4k , 2k and lower texture's , so I changed the streaming pool size to 8000 in "ConsoleVariables.ini". Then it successful in UE Editor , but when packaged textures are become low resolution. I have no ideas about this. I hope someone know about this problem.

Thank you.

speck windows7 2x xeon E5 geforce GTX 1080 Ti 12BG memory 128GB

Product Version: UE 4.16
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asked Sep 07 '17 at 01:48 PM in Packaging & Deployment

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hi.masuda
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avatar image maggotcakes Apr 20 '18 at 11:54 PM

same problem

avatar image Copto24 May 24 '18 at 04:37 AM

Same problem :/

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