How can I export my Ocean as an FBX with my Shader from Maya 2015?
I got Maya 2015 and I built a Ocean and added wind control to it.....BUT.....It wont export as a FBX!!! How do I get it in UE4? It wont export due to Shader...I cant delete shader because its a HUGE part of the Ocean!!! Any Ideas??
Only basic materials can be exported to UE4 through FBX
Since youre saying it is a huge part then it would most likely had to be redone in UE4 anyway,
answered Jul 17 '14 at 09:09 PM
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