Vertex Animation Tool + RotateAboutWorldAxis_cheap

Hi! I can’t seem to get this one working…

I want to animate my mesh with vertex animation tool morph targets node, and then rotate the whole mesh. Rotate around world axis would be perfect for this.

My first guess was to just add them up, but it breaks the mesh. Then I tried converting from world to local etc. Unfortunately it seems every combination I try gives broken results. Both nodes work great on their own.

Help please :frowning: